Unity Class Setup Guide
This guide was written as a quick reference step by step guide for the first setup of genvid classes. For class descriptions or more in depth information on each step please check the documentation at https://www.genvidtech.com/for-developers/sdk-latest/
Prefab Creation
In the Unity Browser - look for the “Genvid/SDK/Prefabs” folder.
Place a GenvidPlugin in the level
In the “Listeners” folder there is “Commands Listener”, “Events Listener”, and “Streams Listener”. Drag these into the level as children of “GenvidPlugin”

Property Setup
In your Assets browser create a folder called “Parameters”
Bring up the contextual menu with right click then look under “Create -> Genvid”. Notice the different parameters you can create
Create a parameter for “Streams”, “Video” and “Audio”
We will eventually create multiple streams. So rename this Stream to be “ClockTimeStream”
Set your Audio parameters properties
Id can be anything. “Audio” is recommended
Change the audio mode to “Unity” to only send the unity audio
Change the Audio Format to “F32LE”
Set your Video parameters properties
Id can be anything. “Video” is recommended
Change the Capture Type to be “Automatic”
This will set the video feed to be a camera we will set later
Set your Stream properties
We will name our data stream “ClockTime”. Set this as the Id
Click on the “GenvidPlugin” object in your scene. Expand “Session Manager->Session->Video”
Drag your video parameters into “Settings”
Drag your camera into “Source”
Expand “Audio” next
Drag your audio parameters into “Settings”
Expand “Streams->Settings” next
Add an element to the array
Drag your Stream parameter into the first element
Example GenvidPlugin